Make your own slide show at Animoto.
Southern New Hampshire University EDU 533 Learning Through Technology
Sunday, July 8, 2012
Friday, July 6, 2012
Sunday, July 1, 2012
Apply and Discover 2.2
Technology in the classroom can
enhance classroom experiences and enhance instruction. In our daily
lives, we constantly are surrounded and supported by technology. We
have all grown accustomed to using and relying on technology. As an
educator, it is intuitive to integrate technology into the classroom
in order to motive students and support instructional practices.
Students learn best through instructional practices that are fun and challenging. For example, activities increase student comprehension and enhance the learning process. Technology supports active engagement, project based work, and cooperative learning. Instructional software or games can provided active engagement that students enjoy. For example, computer software like Study Island, can actively engage students in mathematics problems with video games involving math. Such a tool can increase motivation and self-esteem with math.
Technology strengthens group and project based work. On-line research can be collaborative. Students are developing technical skills and collaborating with their peers. Students can share information readily, and then develop a group presentation or report with various forms of technology, like Powerpoint, Google doc, videos, Photo story.
Students learn best through instructional practices that are fun and challenging. For example, activities increase student comprehension and enhance the learning process. Technology supports active engagement, project based work, and cooperative learning. Instructional software or games can provided active engagement that students enjoy. For example, computer software like Study Island, can actively engage students in mathematics problems with video games involving math. Such a tool can increase motivation and self-esteem with math.
Technology strengthens group and project based work. On-line research can be collaborative. Students are developing technical skills and collaborating with their peers. Students can share information readily, and then develop a group presentation or report with various forms of technology, like Powerpoint, Google doc, videos, Photo story.
Technology provides frequent interaction and feedback. Computer
presentations can be animated to solicit student responses or problem
solving. Clicker systems like iClicker or even cell phones can
be used with classroom response system software to answer questions
posed by their teacher. This gives the teacher instant feedback.
Technology can also connect students with real world experts. Educational
videos & podcasts are accessible formats to introduce students to real
world situations and real world experts in the field. Vodcasts from
websites like Khan Academy, Learning 4 Mastery and Bozeman Science are all
forms of technology that can support struggling students and give them the
extra video of content. Students can pause and re-watch the videos as
much as they need to. The students are now in control of the rate
in which the content is taught.
Technology in the classroom actively engages students
are creates a leaner-centered classroom. Technology also enables
teachers to teach in different ways. With differentiation, more
students can be reached. Each student is unique and may learn
through different means. Using a variety of technology applications
during instruction will create many different sensory experiences; therefore, a
larger audience can be reached. For diverse learners, teachers will need
technology and should promote its use.
Subscribe to:
Comments (Atom)

